Attributes

This page contains all you'll ever need to know about OPSW's ten-point attribute system.

Strength
Strength determines how physically strong a character is. The number of points in this attribute is indicative of this value, as with all other attributes.

Dexterity
Dexterity determines how physically agile a character is. This includes a character's general speed, as well as their ability in accuracy and dodging incoming attacks.

Constitution
Constitution determines how tough or durable a character is, as well as how well they can handle fatigue and poisons.

Intelligence
Intelligence determines how smart a character is and their ability to solve problems. The Intelligence stat also gives them a means to apply said intelligence in RP. When a character with Intelligence deals with a problem, and their intelligence matches up to the DC (difficulty class), then the DM will provide a suggestion as to how to overcome the problem. The higher their intelligence is compared to the DC, the more suggestions there are and the higher their quality of outcome.

Wisdom
Wisdom determines a character's sense of judgement and their spirituality. Similar to Intelligence, Wisdom is a stat that is applied in RP through circumstance. Particularly with situations regarding Wisdom's area; like the ability to tell if someone is lying.

Charisma
Charisma determines a character's social skills. Also similar to Intelligence, Higher charisma will affect your character's ability to speak, allowing them to better bargain and negotiate with others in RP.

Devil Fruit
An attribute exclusive to Devil Fruit users, the Devil Fruit attribute reflects one's ability in the use of a devil fruit. How effective it is, as well as the limit to what sort of moves a person can learn with said devil fruit.

Fighting Style
An attribute exclusive to those that possess a unique fighting style. Just as the Devil Fruit attribute, this reflects the user's ability in this area.

The Use of Attributes in Role-Play
The attribute system is a means to balance and moderate power of characters in the world of OPSW. It operates from a ten-point scale that coincides with a Pirate or Marine's rank. While Doriki determine overall strength in OPSW, the attribute system works for individual parameters such as a character's strength or dexterity and their exact level in those areas. The base starts at 5 points, and every point above or below that confers a 10% bonus or penalty.

In example, Luffy has a Doriki of 4,000. He has an 8 in Strength, giving him a +30% bonus to his power in that area. This means his Strength is on par with someone who has 5,2000 Doriki. However, his Intelligence is only a 1, which confers a -50% penalty to his intelligence; meaning that it is only par with a Doriki of 2,000.